Chaos Beastman – Zbrush Model – Work in progress

Written by admin on July 8th, 2009

My first fully Zbrush model, base mesh from a Zsphere, the retopologized in Zbrush, still needs to be UV’d. The cloak is made via mesh extraction from Zbrush and still needs to retoped. Hes coming along, still needs alot of Zbrush work before I get to the fun part of texturing and face shape. Rendered in XSI. ZBRUSH IS THE HAND OF THE GODS


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